![]() ![]() In fact, I’ve come to prefer Martin Tyler over Clive Tyldesley. Really, I have no complaints about Tyldesley’s or Tyler’s commentary other than they’ve perhaps been doing a great job for too long… ![]() Just as you might not want to hear the same commentator every time you watch a match on television, some variety in video game commentary is very refreshing. The addition of Martin Tyler to the team for FIFA ’09 was welcomed since it added some much needed variety. EA then replaced Gray with Alan Smith for FIFA 12 after Gray’s controversial, sexist comments that were caught behind the scenes. In 2005, Motson and McCoist were replaced by the long-time commentary team of Clive Tyldesley and the popular Andy Gray. The tandem of John Motson and Scotsman Ally McCoist called out my players’ names and made me feel like a pro long before the days of “Be a Pro”. I’ve always enjoyed the commentary in FIFA and I remember being excited the first time “real announcers” were included in the game. In the FIFA series, audio in the form of commentary, stadium sounds, menu effects, and on-pitch sound effects, adds a layer of realism and sometimes–when you’re playing the game–almost makes you feel like you’re in the stadium. When audio is executed effectively, it provides depth, energy, and emotion–even soul–to games. Declaring that “sound is an important part of video games” would be a massive understatement. ![]()
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